![]() ![]() ![]() On Xbox Series X, the first shows crisp 4K graphics for a framerate locked at a steady 30 fps the second kicks things up to 60 fps but at an expense to fidelity. Like so many next-gen console games these days, Forza Horizon 5 features the option to switch between two graphical presets: quality and performance. In the Difficulty submenu, you can set the driving line to only show up when you need to brake, so it’s helpful when needed without needlessly cluttering your screen. Having a blue line on the road is simply redundant. If you’re not slowing down, you’re going as fast as possible. It shows up in colour-coded terms dictating how fast you need to go, too, with blue meaning fast, yellow meaning slow, and red essentially meaning you need to stop on a dime. The trademark feature of Forza Horizon is the driving line, a navigational overlay that shows you exactly where you need to drive to optimise your route. For reference, I’ve been playing the game on 43- and 50-inch televisions. Somewhere between 20 and 23 - a change you can make in the Accessibility submenu - worked best for me. By default, the subtitles are set at size 18. (I’d look directly at 2019’s The Outer Worlds…were I able to read its default subtitles.) But it’s not great. Subtitles Text Sizeįorza Horizon 5 doesn’t violate this cardinal sin of game designer as flagrantly as other major games. Personally, I kept them on, since you earn a prize with every level-up, and I, a bundle of impatience coiled in the shape of a human, liked to know those prizes were incoming. You could also turn off notifications - which display notifications every time you earn XP or discover a new road - if you really want a pristine screen. And if you’re linking up in a convoy, you should probably just use a mic anyway. This Silicon Valley-named multiplayer feature allows you to use the D-pad to communicate rudimentary phrases to your fellow players: lines like “Good game!,” “See you at the finish line!,” or my most-used one, “Oh no!” If you’re planning on going solo, you don’t need it. Any info you can get, you can get just as easily, and with more freedom of choice, from the map. ![]() I’ve played several dozen hours and not once found a use for Anna. Forza Horizon 5 features an in-game AI assistant called Anna, who’s meant to be kind of like a GPS Siri. (Obviously turn it back on during the scant few objectives that are explicitly about accruing skill points.) But the maths doesn’t make much sense, your score shows up smack in the centre of the screen, and you’ll still earn the points even if you don’t see the pop-ups. There’s a skill-point system in Forza Horizon 5, which allows you to slowly unlock negligible improvements for your vehicles. Under the HUD and Gameplay submenu, there are three items you could live without: On the other hand, it also has a cluttered heads-up display. It merits screaming from the mountaintops, or the peak of that volcano in the centre of the game map: Forza Horizon 5 is quite possibly the prettiest console game out right now. ![]()
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